Which categories of games or general ways of monetizing them do you consider to be predatory and harmful to the big wide industry, indie included?
Really it's just lootbox/gacha/battlepass shit now. I've had a ton of fun with early access and it's been an incredibly good tool for smaller devs, despite the bad actors. And I'm happy to pay for stupid skins depending on how they're implemented. Meanwhile basically all gacha is just gambling meant to make you worry about FOMO and not the game you're playing actually being good. And battle passes are that FOMO with a subscription price logged on because they can't do gacha in the EU anymore. Same as how skins are now locked to a battlepass instead of just being a one-time purchase. Get the FOMO, make someone pay for a sub, and then force them to play X hours to unlock it, instead of just doing a challenge ingame or whatnot like it used to be.
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