Anonymous · 10d

How is it going, particularly now that the game's demo is out so your designs are at view of anybody even people who don't know you? Is it going well, is it stressful, you check or avoid comments, need some space? For me it seems pretty scary for one to be exposed like that, so I hope everything's going well. Cheers!

Hi! Well, i'm actually pretty accustomed to my designs being visible to folks since that's been a standard feature of my life since I started posting art online in like... 2013. Even having work "published" in the context of a released title isn't new to me since Slave Zero X back in 2024 - it is a little more novel to have my work be the actual asset itself. Aside from cutscenes, Slave Zero X used sprites based on my modelsheets as opposed to my actual paintings, whereas Descent's spine-animated sprites are based directly on my work. It's a Liiittle more exposed than i'm used to being since there's no layer of abstraction via another artist's hand (Except of course Maddison's animation) but honestly, with the very warm reception the designs have received and the excitement around the way our monsters and characters look i'm hardly nervous. Maybe it sounds weird but i'm significantly more scared of falling short of my own expectations... when the design itself is the thing in game it feels way harder to avoid crippling perfectionist fits about everything I put in....

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