Anonymous · 8d

what are some of your favourite details/features to work into your mechanical art? whether engineering wise, or greebles, or something else entirely.

I love dense piping. A mass of veinlike/organlike mettalic chambers and layered valves/tubes in the style of an aircraft engine interior is utterly irresistible to me. Takeya specifically is the master of this and i'm just aping him with my work on SZX etc.

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